Questa guida può essere una buona risorsa:
- Lesson 1 - Play vs. Game
- Lesson 2 - Parts of a Game
- Lesson 3 - Core Mechanics and Components: Coin and Cup Challenge
- Lesson 4 - Space, Rules and Challenge: Tic, Tac, Toe Mod
- Lesson 5 - Designing from Scratch: Found Object Challenge
- Lesson 6 - Designing for a Theme
SC_Curriculum_Teacher_Guide.pdf (357,1 KB)